"I want to see streamers and content creators get their dues," Supergiant's Greg Kasavin tells Engadget, "considering how impactful they've become in my own discovery around games." Expect others to follow.Įvery two weeks, the Epic Games Store offers a new game to all users free of charge. In fact, Supergiant Games claims that it made its newest title, Hades, an Epic Games Store exclusive specifically because of Support-a-Creator, which doesn't have an analogue on Steam. That's a savvy move, and while there are some concerns - Epic will only cover that 5% for the first two years of the Game Store's lifespan, after which the (optional) bonuses will come out of the developers' bank accounts - some game creators seem to like it. If anyone uses those links to buy the game, the content creators will get a kickback of at least 5% of the purchase price (the actual rate varies by title). Approved Support-a-Creator affiliates can share links to the games they're playing with their audiences. With the Epic Games Store, the developer wants to let other companies use the program, too. It's already implemented a "Support-a-Creator" program for Fortnite, allowing viewers to donate to streamers they like by spending in-game currency. That means more cash in the developers' pockets, and makes the Epic Games Store an even more attractive proposition.Įpic wants to help developers harness that power. Not only will Unreal devs be paying less for distribution on the Epic Games Store than they would on Steam, but they won't have to pay to use the engine at all. For Unreal games on the Epic Games Store, Epic is going to waive that fee entirely. Unreal makes its dough by taking a 5% royalty off of all revenue above $3,000. There's a financial reason for Unreal devs to use the Epic Games Store, too. The fewer moving pieces to keep track of, the better. Since Epic controls both Unreal and the Epic Games Store, we'd expect support for the distribution platform to be baked directly into Unreal sooner rather than later. The Epic Games Store will be open to games that employ other engines, including Unreal's number one competitor, Unity, but developers who use Unreal have a couple extra incentives to release their games on Epic's platform. If that happens, expect the trend to continue. It's not exactly a platform exclusive (you'll also be able to get The Division 2 on Ubisoft's Uplay app) but The Division 2 is one of early 2019's biggest titles, and it should help drive a number of players into Epic's arms - and away from Steam. The Division 2, Ubisoft's multiplayer shooter-RPG hybrid, will skip Steam in favor of Epic too. That's a huge audience for a new platform, and it should get bigger soon. If you're one of the 78.3 million people who play Fortnite every month, you're already an Epic Games Store user. In fact, Fortnite on PC launched from the platform that became the Epic Games Store from the beginning. Going forward, all Epic games will be exclusive to the Epic Games Store, and that includes the company's industry-dominating battle royale title. Thankfully, Epic has a big one up its sleeve: Fortnite. That's why Epic needs exclusive titles to entice people over to its game store, and even more to keep them around.
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